===================================== cocos2d |release| Documentation Index ===================================== cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications. It works on Windows, OS X and Linux and it is meant to be used by applications written in the python language. Programming Guide ================= .. toctree:: :maxdepth: 2 programming_guide/index API Reference ============= .. Note:: - Type annotations in the API reference uses python 3 types - When text strings are expected (``str`` in py3) ``str`` or ``unicode`` are accepted in py2. - To future proof your code please use ``unicode`` for text strings. .. toctree:: :maxdepth: 3 api/cocos `bundled euclid docs <./euclid.html>`_ Compatibility Notes ==================== .. toctree:: :maxdepth: 1 compatibility_notes Frequently Asked Questions ========================== .. toctree:: :maxdepth: 2 FAQ Dev notes ========= .. toctree:: :maxdepth: 2 dev Related documentation ===================== * `pyglet Programming Guide `_ * `pyglet API Reference `_ * `OpenGL Programming Guide `_ * `OpenGL Reference Pages `_ Indices and tables ================== * :ref:`genindex` * :ref:`modindex` * :ref:`search`