cocos.gl_framebuffer_object module¶
A thin wrapper for OpenGL framebuffer objets. For implementation use only
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class
FramebufferObject
¶ Bases:
object
Wrapper for framebuffer objects. See
http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt
API is not very OO, should be improved.
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bind
()¶ Set FBO as current rendering target
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check_status
()¶ Check that currently set framebuffer is ready for rendering
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texture2d
(texture)¶ Map currently bound framebuffer (not necessarily self) to texture
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unbind
()¶ Set default framebuffer as current rendering target
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