cocos package

Module contents

a framework for building 2D games, demos, and other graphical/interactive applications.

Main Features

  • Flow control: Manage the flow control between different scenes in an easy way

  • Sprites: Fast and easy sprites

  • Actions: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more

  • Effects: Effects like waves, twirl, lens and much more

  • Tiled Maps: Support for rectangular and hexagonal tiled maps

  • Collision: Basic pure python support for collisions

  • Transitions: Move from scene to scene with style

  • Menus: Built in classes to create menus

  • Text Rendering: Label and HTMLLabel with action support

  • Documentation: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it

  • Built-in Python Interpreter: For debugging purposes

  • BSD License: Just use it

  • Pyglet Based: No external dependencies

  • OpenGL Based: Hardware Acceleration

http://los-cocos.github.io/cocos-site/